Friday, January 9, 2009

Request: Data on Bandit's Insignia

I hear a lot of murmurings and stuff that this thing is stronger than Darkmoon Card: Greatness (Agility). I don't buy it.

So I'm asking you, my noble readers (readherjar?), for data on this trinket.

Or it shall be engraved upon your soul!

14 comments:

Perzyx said...

It hasnt dropped yet for me but my guess would be that it isn't as good as other trinkets for better geared toons. Just a guess here but the on proc damage while it can crit doesn't scale does it?

I think for MM that a AP on proc/ on use trinket is best so we can reapply our serpent sting when it first procs in an encounter and refresh that "higher" damaging sting with each Chimera. I currently use Mirror of Truth w Loetheb's Shadow and when my 1000AP from the Mirror proc's (Power Aura signals the proc) I pop my Loethebs Shadow (another 670 AP) and throw on a new serpent sting. Then I have a harder ticking Serpent sting for the rest of the fight as long as it doesn't drop off.

Rilgon Arcsinh said...

That's basically what I do as well. Just trying to find out why the spreadsheet claims that Bandit's Insignia is about 18 DPS more than Loatheb's Shadow.

Arjun said...

it will vary mostly with the length of the fight at hand, but as far as I saw, loetheb's shadow is 670 ap / (120/20) = 111 static AP. so comparing that to 190 static ap, you get the idea. the proc effect on that trinket is basically a throwaway proc. its got an int 45 sec cd, and hit decently hard (usually avgs 2700 to 3k and can crit for up to 5). This trinket should be second best in slot assuming you dont wanna pay 10-15k gold for the greatness card.

Using this trinket with mirror i hit about 5200 (as mm) on PW on 3:30 kill. This was a definite improvement over my old on use trinket. It is definitely worth the DKP (or the roll or the bid or w/e)

Rilgon Arcsinh said...

Spreadsheet for me shows Fury of the Five Flights as best-in-slot (I knew this), then Bandit's as #2, Greatness-Agility as #3, and Loatheb's as #4.

So it's really just all about the +AP, the proc is just fluff?

Arjun said...

the proc is fluf.

however, im not sure how you're getting the greatness card as less dps as BI. for me Greatness + Fury are top two. maybe i need to update my ss ...

Arjun said...

well, lets do the math.

assuming a perfect proc rate and int cd of 45 seconds (i know the proc rate isn't 100 percent but for simplicity's sake we'll assume it is for now)

330 ap (assuming kings) / (45/15) = 110 static ap from proc

add 99 (assuming kings) and you get 209 static ap.

as for crit, (.012 crit = 1agi)

110 static agi = 1.32% + 1.188 = 2.508 static crit percent.

Now again, this is assuming a perfect uptime on the proc, which is improbable. the proc rate on the card is actually 35 percent.

now to convert this into a static ap, you have to take the avg of your total cast time for any given spell, then divide it by proc chance and add that to the int cd to come up with the total cycle for the proc. I dont know what your ss speed is down to, but one way to find this total avg out would be to fire at a test dummy for a given amount of time, tally your total number of attacks and divide by the number of seconds. take this number and divide by the proc chance and you've got your time cycle.

lets just say for some theoretical speed, we have an average cast time of 1 second (factoring in instants and hasted steady shots and auto shots)

1/.35 = 2.85 seconds + 45 second int cd = 47.85 seconds.

I'm not sure how close to reality this timing would be, but with my static haste + the added bonus of instants and autoshots, i think it would be very close to the case. If its not, it must be relatively close.

so now take 330/(47.85/15) = 103.44 + 99 = 202.44 static agility.

thats 202 static ap and 2.42 static crit percent.

Arjun said...
This comment has been removed by the author.
Arjun said...

nvm, i was right the first time, 1 second shot time is accurate (forgot to account for serpent ticks which will trigger the proc).

sorry about posting 3 times in a row :P

Rilgon Arcsinh said...

It also may have to do with spec.

I get more DPS out of 1 AP than 1 Agi, according to the sheet. Not quite sure why, I'll have to spend a long night with the spreadsheet and Captain Morgan tonight.

Rilgon Arcsinh said...

Actually, you know what? I bet you anything it's because of rolling stings. Frontloading AP onto an initial sting and rolling it through the whole encounter can seriously boost my DPS.

God I will cry when they nerf rolling stings.

Arjun said...

your pet scales better with ap than with agility. this will also account for why ap is valued over agi.

Perzyx said...

On a side note about on-proc trinkets, I suggest taking them off during trash pulls before a boss. It is really annoying when one procs on the last mob before a boss and you know you are going to lose the first part of the boss fight on the internal cooldown. Or try to convince your guild to "hang on for a minute" before the pull and have them LOL at you.

Perzyx said...

http://forums.tkasomething.com/showthread.php?t=14507

Here is a thread with some testing on the trinket. Let's like the owner of the trinket felt it to be lackluster.

Arjun said...

that guy's testing has a lot to be desired. furthermore, like I said already, the proc is just icing on the cake. The real reason you take this trinket is for the 190 passive ap, which equals more than your mirror of truth in terms of static AP over the course of a fight. Right now, i've equipped both the mirror and BI for max effect. The only thing That would logically replace the mirror are Two Things:

Fury of the Five Flights
loetheb's shadow for a fight like Sarth + 3 (10 man) where the fight is basically decided while fighting the first drake.